Henry Poggie
Computer Science Student at Purdue University
Email · github · Linkedin · Unity Connect

About me

I’m a computer science student at Purdue University and simulations programmer at Purdue’s Envision Center for Data Perceptualization. My areas of interest include game development, networking, and security. My main tools of choice are Unity (or sometimes panda3d) for game development and Python for everything else. Below are some of my personal projects as well as games I’ve worked on for game jams.



Underlord is an open source online wizard battling card game, inspired by games like Magic: the Gathering and Hearthstone. In Underlord, you get more resources as you get closer to losing, and you must play cards face-down before you can use them on your next turn. It has its own website.

Bad Fanfic Finder

This script attempts to find the worst possible fanfiction from fanfiction.net by searching for keywords that are likely to indicate low quality writing (such as common typos). You can find it here.

Game Jams

G**gle Chr*me

A top-down action game made for Ludum Dare 42 where you must survive as long as possible before your computer runs out of RAM. No, that’s not a joke; the enemies allocate a 4k texture every time they spawn. I strongly recommend saving your work and closing all other applications before playing.

Lost in Transmission

A game made with a team for Global Game Jam 2018 where you have to listen to a numbers station to get the codes you need to turn on generators while avoiding enemy robots. I did the audio as well as some of the programming.