Henry Poggie
Simulations Programmer at Purdue Envision Center
Email · github · Linkedin

About me

I’m a simulations programmer at Purdue University’s Envision Center for Data Perceptualization. I recently got my BS in Computer Science from purdue and I’m looking for full time work. My main interests are game development, networking, and security. I mostly use Unity (or sometimes panda3d) for game development and Python for everything else. Below are some of my personal projects as well as games I’ve worked on for game jams.



Underlord is an open source online wizard battling card game, inspired by games like Magic: the Gathering and Hearthstone. In Underlord, you get more resources as you get closer to losing, and you must play cards face-down before you can use them on your next turn. It has its own website.

Game Jams

G**gle Chr*me

A top-down action game made for Ludum Dare 42 where you must survive as long as possible before your computer runs out of RAM. No, that’s not a joke; the enemies allocate a 4k texture every time they spawn. I strongly recommend saving your work and closing all other applications before playing.

Lost in Transmission

A game made with a team for Global Game Jam 2018 where you have to listen to a numbers station to get the codes you need to turn on generators while avoiding enemy robots. I did the audio as well as some of the programming.